Description
Product details:
Published by TSR 2800 in 1998
Hardback
This Copy:
Very Good –
1998, Top right corner has a little bash mark. Same on the bottom right at the rear. Very light thumbing, page edge discolouration and there are pages 151-188 very lightly wrinkled. No Pen/Pencil/Adhesive or Foxing marks throughout.
From the volume:
You’re an explorer commanding the newest starship in the fleet, or . . . a brilliant scientist seeking a cure for a deadly alien virus, or . . . a battle-weary space marine fighting to protect the galaxy, or . . . any other SF hero you can imagine!
Experience the future – one adventure at a time!
This roleplaying game provides a framework for all kinds of contemporary to far-future science fiction adventures. The Player’s Handbook, the companion volume to the Alternity Gamemaster Guide, contains everything players need to create SF heroes and play the Alternity game, including:
An easy-to-learn game system designed around a unique dice mechanic.
A “Fast-Play” chapter that teaches the basics and quickly gets you into the action.
Rules for generating a wide variety of unique heroes – including five alien hero species.
Many distinct character professions and careers that allow you to further refine and define your character – from bounty hunters to computer hackers, starship pilots to interplanetary traders.
Simple yet wide-ranging rules presented in a format that lets you add levels of complexity as desired.
Optional rules for mutants, psionics, and cybernetics.
Plenty of equipment covering a variety of technological levels – computers, vehicles, starships, armor, weapons, and assorted gear.
A compilation of tables and forms that players need, plus a comprehensive index.
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